With that in mind, I have created the following mission, Civilian Extraction, which features a brand new rule and objective type to fight over; Survivor Markers and Survivor Objectives!
If we're getting all fluffy and thematic, the mission is based on two opposition forces locating a large group of survivors and sending a task force out to 'secure' them. The nature of these survivors is flexible if you are story-building, and could range anywhere from an 'unaligned' Resistance clan, to the survivors of a cluster of crashed drop pods from an above orbital battle, or a group of civilians who have escaped the Scourge 'home brew' farms and are hiding from the alien menace. The possibilities aren't quite endless, but are as deep as an Olympic diving pool. Every race has reason to collect survivors too; UCM and Resistance need more boys n' girls for the meat grinder, Scourge need fresh hosts for the same grinder of meat, PHR want to show off all their shiny baubles and funky iProds and the Shaltari want to get all probe happy.
Mechanically, Survivor Markers and Survivor Objectives (SO) will allow for a continuous game of back and forth between forces, rather than the grab n' go tactic normally employed with objectives. Commanders will have the gamble of sitting in a building as the Occupier and 'gathering' multiple SO's to try and orchestrate a grand escape with a bunch of them, but also run the risk of being destroyed whilst holding them and suffering minus points! Players are also encouraged to take larger squads of troops to help find the objectives (more Infantry = more people searching), but will not be able to search with some of the big, ugly CQB units (those with Reckless Abandon and Bloodthirsty). The Critical Location will also allow for flexibility in the case that you are not the occupier in either building
This is very Alpha still and I am open to tweaking, and feedback based on peoples games and thoughts would be very useful! Point of note, this mission is currently written for a 1k points, Clash sized game, due to our restrictions at Critical Engagement. If you want to play with 1500 points you could add a third Survivor Marker and make them diagonal across the board, or perhaps a second Critical Location about 8" away from other (centre to centre).
You can see mission details and download the document through the link below;